Call of Cthulhu: Dead Light & Other Dark Turns
Call of Cthulhu: Dead Light & Other Dark Turns
Dead Light and Other Dark Turns
Call of Cthulhu is Chaosium’s roleplaying game of mystery and horror set within the world of the Cthulhu Mythos. Players take on the role of investigators of the strange, arcane, and unknown: regular people making a stand despite the cost to body and soul. Against weird cults, bizarre magic, and otherworldly monsters, only they can save humanity and the world from the terrors from beyond.
With the rise of the automobile in the 1920s, people were no longer tied to the railways as a means of getting to distant locations. For those who could afford the relative luxury of a car, the expanding United States’ highway network brought with it the opportunity to travel and see new places, as well as visit those that the railways didn’t reach—and all at your own pace, too.
What's New in this Version of Dead Light?
Dead Light Scenario
Saturnine Chalice Scenario
Ready to Use with The Call of Cthulhu: Keeper Rulebook or the Call of Cthulhu Starter Set.
This new edition of Dead Light features new art throughout by Magda Meiszczak, Doruk Golcu, and Caleb Cleveland, with the scenario revised and reorganized to address a few minor issues in the original (such as the reference to an NPC, Walter the Pump Jockey, who does not actually appear in the scenario). We have included five player handouts providing further insight into the plot and agendas of the characters concerned.
In addition, the book includes a new scenario, Saturnine Chalice, by Matthew Sanderson, which also takes place during a roadside stop that leads to danger and mystery. Carrying on the roadside theme of both Dead Light and Saturnine Chalice are six new adventure seeds, each with ideas for encounters on the road that Keepers can use as inspiration for short sidetracks, one night games, or to develop into full-blown scenarios.
In the classic Dead Light scenario, now revised, a chance encounter with a distressed young woman leads the investigators into the hideous aftermath of a crime gone terribly wrong.
In the brand-new Saturnine Chalice scenario, seeking help from a nearby homeowner after their vehicle runs out of gas traps the investigators in a house where nothing is quite what it seems.
Both scenarios can be used as standalone adventures suitable for one to two sessions’ worth of play, or they can be slotted into an ongoing campaign as the investigators journey between locations, and come with six ready-to-play investigators. Suitable for use with either the Call of Cthulhu: Keeper Rulebook or the Call of Cthulhu Starter Set.
What's New in this Version of Dead Light?
Dead Light Scenario
Saturnine Chalice Scenario
Ready to Use
What's New in this Version of Dead Light?
Dead Light Scenario
Saturnine Chalice Scenario
Ready to Use