Dungeons & Dragons Core Rulebooks Gift Set (Special Foil Covers Edition with Slipcase, Player's Handbook, Dungeon Master's Guide, Monster Manual, DM Screen)
Dungeons & Dragons Core Rulebooks Gift Set (Special Foil Covers Edition with Slipcase, Player's Handbook, Dungeon Master's Guide, Monster Manual, DM Screen)
Need a gift for the holidays? A birthday present, a treat for yourself? This is it. Inside the D&D Core Rulebook Gift Set are special foil cover editions of the three Dungeons & Dragons core rulebooks—the Players Handbook, Dungeon Master’s Guide, and Monster Manual—plus a Dungeon Master’s screen, all collected in a stylish slipcase. It’s the perfect gift for any D&D fan.
• Each of the three books and the Dungeon Master’s screen feature reflective foil covers, available ONLY with this release.
• The Player’s Handbook, Dungeon Master’s Guide, and Monster Manual are the foundational texts of D&D’s fifth edition—for beginners and for veterans alike.
• The D&D Gift Set includes the latest rules updates and errata.
• Dungeons & Dragons is the world’s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming.
Give the Gift of Adventure
In the Dungeons & Dragons roleplaying game, you and your friends create your own story—entering a world full of adventure where anything could happen.
This gift set includes all the books you need to play, with special edition foil covers that can’t be found anywhere else, plus an exclusive foil Dungeon Master’s screen.
Whether it’s for a new player, an aspiring Dungeon Master, a long-time fan without books of their own, or a collector looking for their next treasure—this set is the perfect gift for any Dungeons & Dragons fan.
All 3 Core Rulebooks
Whether inventing a world of your own or diving into a pre-written setting—these three books serve as the foundation for any D&D adventure.
Player’s Handbook—the essential D&D rulebook for players and Dungeon Masters alike, this book will teach you how to play the game, how to create characters, and includes a directory of over 350 spells.
Dungeon Master’s Guide—this book teaches Dungeon Masters how to run a D&D adventure, create worlds for players to explore, fill it with legendary treasures, and weave a great story.
Monster Manual—a bestiary full of wondrous creatures and compelling characters for Dungeon Masters to populate their D&D worlds, including all the details they need to run thrilling encounters.
Dungeon Master’s Screen
The Dungeon Master (DM) plays a special role in a D&D game—serving as the story’s narrator, the group’s rules referee, and playing an entire cast of characters and creatures for players to interact with. For all the work they do to bring joy to their players, they deserve something special!
In additional to the three essential rulebooks, this set comes with one Dungeon Master’s Screen. This screen helps the DM keep their notes and die rolls hidden from players. It’s also filled with information they can quickly reference to keep the game running smoothly.
Special Edition Foil Treatments
Exclusive Foil Covers
Available only in this special gift set—all three books have covers treated with gorgeous, shining foil—a beautiful addition to any bookshelf.
Foil DM Screen
The included Dungeon Master’s screen also shines with an iridescent foil, setting off colorful art that immerses players in a perilous world of fantasy.
Playing Dungeons & Dragons
Become an Adventurer
Adventurers come in all shapes and sizes. Find one that’s fun for you.
An elvish cleric, driven from society for trespassing on tradition. A dwarven paladin, atoning for an ignominious past. The Player’s Handbook provides the skeleton for your characters. Flesh them out however you choose.
Join the Party
D&D brings people together and forges new friendships. Silly moments spawn inside jokes; moving battles leave treasured memories—whether in the heat of battle, embroiled in social intrigue, or solving clever puzzles, your party has your back.
Choose Your Own Path
The woods are growing dark. Behind a mass of ivy, you see the stones of a crumbling castle. What do you do?
In D&D, your options are limitless. Because the Dungeon Master, as narrator of your tale, can improvise in reaction to any choice you make, what happens next is entirely flexible. Do you dare go on?